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Unreal3.1.3 Serisi  
Yazan Soner Çığtekin   Kullanıcı Değerlendirmesi:starstarstarstarstar / 5
Zayıf En iyi
13 August 2004, Friday

Unreal Ircd lerde 2 Sürüm Mevcuttur. Birisi 3.1.x vs diye gider diğerleri ise 3.2 beta Şeklinde. Bizim Tavsiyemiz Beta Sürümü Kullanmaniz Çünkü Senelerdir Bir Lafımız Vardır Asla Değişmez. Unreal3.2 beta-x serisi candır, kandir.Unreal3.1.x  Serisi Çoğunlukla Aynıdır.Çok Kullanılmadığı İçin Ve Çok Kurmadığımız İçin Elimizdeki Eski Sürüme Ait Bilgi Veriyoruz.Eğer Bu Sürüm Kullanilcaksa Tavsiyemiz Bugslar Nedeni iLe 3.1.6-Noon Dur.

 

Unreal IRCD Kurulumu
Simdi Anlatacagim Adim Adim Unreal IRCd Kurulumu...
IRCD Kurulumunu Ögreneceksiniz...
Not:Mavi ile yazilanlar verilen komutlardir.
Unreal IRCD yi depomuzda alıp kendi hesabımıza aktararak başlıyoruz.
Burada Örnek Account Mohikan ve örnek domain Mohikan.Com alınmıştır.
[mekan@mohikan networks]$ ["] cp /home/depo/Unreal3.1.3-Komara.tar.gz /home/mohikan

Veya

wget www.chatshell.net/depo/Unreal3.1.3-Komara.tar.gz

[mekan@mohikan networks]$ ["] ls
Unreal3.1.3.tar.gz               Mail           Chatshell

epona-1.4.14.tar.gz            Http            DeLiMaViAnK

 

Evet Arkadaşlar ls Komutunun Anlamı Alanımızdaki Dosyaların listesini Gormemize Yarar.Ayrıca Burda Chatshell Delimaviank vb.. Gibi Dosyalar

Var Bunlar Ne Diye Siz Dusunmeye Baslamadan  Once Ben Hemen Anlatayım Size Bu Dosyalar Network Sahibi Ve yoneticilerinin Dosyalarıdır

Bizim yaptımız Kurulumlarda Yardımı Vardır. Normal Musteriler Bu Alana Giremezler Sadece Gorurler. Baya Bir Koruması Ve Yararı Vardır.

Tabiki Bu iCatta DeLiMaViAnK Dan Çıkmıstır..


[mekan@mohikan networks]$ ["] tar -zxvf  Unreal3.1.3-Komara.tar.gz
[mekan@mohikan networks]$ ["] cd Unreal3.1.3
[mekan@mohikan networks]$ [Unreal3.1.3] ls

CREDITS.potential READTHIS.NOW dynconf networks
CVS Setup extras newnet
Changes TODO include rehash
Changes.old TSpre.doc ircd slack.patch
Config Unreal.nfo ircdcron src
Donation badwords.channel.conf ircdreg update
INSTALL badwords.message.con keys virtual-ip
LICENSE crypt killircd win32
Makefile.dist devel makeconf
READMENOW.Win32.txt doc makefile.win32

[mekan@mohikan networks]$ [Unreal3.1.3] cd networks
[mekan@mohikan networks]$ [Unreal3.1.3/network] pico unrealircd.conf
Yukaridaki Komutlari Verip unrealircd.conf dosyasını açıyoruz. ve
Örnek unrealircd.conf dosyasına bakarak trbil yazan yerlere kendi domaininizi yazıyoruz.
Daha sonra ctrl+x tuşlarıyla kaydedip çıkıyoruz. Şimdi yapmamız gereken kendi network dosyamızı oluşturmak. Bunun için aşşağıdaki komutu uyguluyoruz;
[mekan@mohikan networks]$ [Unreal3.1.3/networks] ./makenet

Bu komuttan sonra karşımıza
BURADAKİ sorular çıkıcak trbil yazan yerlere kendinize ait olan domaini giriniz.


Evet bu dosyamızıda editlediysek artık kurma vakti gelmiştir. Şimdi sırayla aşşağıdaki komutları uygulayalım.

[mekan@mohikan networks]$ [Unreal3.1.3/networks] cd ..

[mekan@mohikan networks]$ [Unreal3.1.3] ./Config
Welcome to the UnrealIRCd configuration program. This program
will help you to compile your IRC server, and ask you questions
regarding the setup of it, during the process. If you need help to set the IRCd up, mail
unreal-support@lists.sourceforge.net or ask at IRC:
/server irc.ircsystems.net, /join #unrealircd For any sake, read Unreal.nfo and read doc/faq before asking questions NOTE: If the code is changed in any way, or the version string is changed,
we do _NOT_ support the product, except if you got explicit permission
from one of the UnrealIRCd coders. If it fails and you messed with it,
you can't blame noone but yourself. Also, non-official UnrealIRCd/32
builds (if it doesn't say "geniune" in the display) are _NOT_
supported. -Stskeeps (Head coder of UnrealIRCd)
[Enter to begin] Enter tusuna bas
Unreal3.1.1-Darkshades Release Notes
===================================

* It is REALLY RECOMMENDED that you run only Unreal3.1.3

<->Unreal3.1.3,
as Unreal3.1+sf got some funny SJOIN bugs that causes the network to
desynch * It is ADVISABLE that you allocate numerics to each server on your network.
You simply in the M: line, just after the port, add :numeric, like: M:irc.fyremoon.net:*:Description:6667:20 Where 20 is the numeric. Numerics are 1-255, 0 means no numeric (bad),
and no server must have same numeric * We have introduced encrypted irc connections, using SSL
You need to set up a SSL port, P:IP:s:*:port
To connect securely to another server, add :S at the end of the C:line
and make sure it autoconnect/connects to a SSL port * Read Unreal.nfo for any sake AND THE DOCS IN doc/. To update/upgrade your IRCd
,
--More--(90%) Space tusuna bas
[Enter to begin] Enter tusuna bas
You are running Linux (with GLIBC 2.x or greater)... Welcome to the configuration for the Unreal IRCD.
This UnrealIRCD version is: Unreal3.1.1-Darkshades, Good Luck. Config will generate a system-specific include/setup.h file, a top
level Makefile, include/settings.h, and a persistant options file named
Settings Enter "none" at any prompt to effect a null entry. Which compiler do you use, gcc or cc or...?
[gcc] -> Enter tusuna bas
Compiler selected: gcc Enter additional flags to give to gcc
I recommend -O -g
[-O -g] -> Enter tusuna bas
If you need to use any extra libraries when compiling the server,
please tell me now (might need to look at the Makefiles) and please
include all the -l and -L flags. You should use the recommended value unless you have a compelling reason
not to...
I suggest: -lcrypt
[-lcrypt] -> Enter tusuna bas
Checking out /usr/include
...Looking for /usr/include/stdlib.h...found!
...Looking for /usr/include/stddef.h...not found
...Looking for /usr/include/sys/syslog.h...found!
...Looking for /usr/include/sys/param.h...found!
...Looking for /usr/include/unistd.h...found!
...Looking for /usr/include/string.h...found!
...Looking for /usr/include/strings.h...found!
...Looking for /usr/include/sys/rusage.h...not found (good!)
...Looking for /usr/include/openssl/ssl.h...found!
...Looking for /usr/include/regex.h...found!
...Looking where you got the openssl binary.../usr/bin/openssl To be or not to be...and so it shall be! bcopy/bzero/bcmp are about! Which one, gettimeofday, or lrand48..We have a winner! gettimeofday found. Checking for POSIX/BSD/SYSV non-blocking stuff
Blocking selected: O_NONBLOCK
Looking for reliable signals...
Hmmm...wonder if you have 'action from POSIX...
Ooooh, you are a lucky one! 'action from POSIX!
Now those strings libraries...hmm...which one is it...
Cool...you have index()!
One for debugging, mainly, getrusage(2) or times(2)...getrusage()
Can we set the core size to unlimited... yes
What else do I need that you don't have...
Lets see... dn_skipname strtoken Ok, here's your chance...I think you should use O_NONBLOCK, you want
which of these ? O_NONBLOCK (POSIX) O_NDELAY (BSD) FIONBIO (SYSV)
[O_NONBLOCK] -> Enter tusuna bas
I found posix signals.
Hmmm...I'm not sure if signal() is reliable or not either...
You can choose between posix, bsd and sysv. What'll it be ?
[posix] -> Enter tusuna bas
I found getrusage, out of getrusage and times. getrusage is
more informative. If you wish to swap your choice, please
do so now.
[getrusage] -> Enter tusuna bas
Many operating systems are running with insecure TCP stacks.
This allows IP spoofing attacks, which are very difficult for
operators to track down and ban. If you are CERTAIN your operating system has secure TCP stacks
you do not need to define this. If you are not certain, define
this and find out if you need it later or not. You can mail the
source mailing list later; someone there can help you determine
if your OS is secure or not. Do you have an insecure operating system and therefore want to
use the server anti-spoof protection?

Bundan Sonrakilere Aslinda Dikkatli Bir Sekilde Yanit Vermemiz Gereki Ama Biz ircd.conf ta Bunlari Ayarliyacagimiz Için Gerek Kalmiyor.

[Yes] -> Enter tusuna bas
What directory are all the server configuration files in?
[/home/trbil/Unreal3.1.3] -> Enter tusuna bas
What is the explicit path to where the ircd binary will be
installed? This should point to a file, not a directory
[/home/trbil/Unreal3.1.3/src/ircd] -> Enter tusuna bas
Would you like to compile as a Halfhub or as a leaf?
The halfhub will be a real hub if set so in unrealircd.conf
Type Hub for selecting hub and Leaf for a leaf..
[Hub] -> Enter tusuna bas
What is your box hostname?
[trbil.freebsdturkey.org] -> Enter tusuna bas
Do you want to support SSL (Secure Sockets Layer) connections
[No] -> Enter tusuna bas
Do you use encrypted operator passwords?
[No] -> Enter tusuna bas
Do you use encrypted incoming link passwords? (N lines only,
C lines must remain unencrypted always)
[No] -> Enter tusuna bas
Do you want to use encrypted Restart/Die passwords?
[No] -> Enter tusuna bas
Do you want to use encrypted I:line passwords?
[No] -> Enter tusuna bas
What listen() backlog value do you wish to use? Some servers
have problems with more than 5, others work fine with many, many
more.
[5] -> Enter tusuna bas
How far back do you want to keep the nickname history?
[2000] -> Enter tusuna bas
What sendq length do you wish to have?
[3000000] -> Enter tusuna bas
What size of a bufferpool (total of ALL sendq's in use) do you
do you wish to have?
[(9 * MAXSENDQLENGTH)] -> Enter tusuna bas
Max fds is 1024 How many file descriptors (or sockets) can the irc server use?
(The result above, if any - shows how many sockets that the ircd can use,
and can be used as an answer here)
[256] -> Enter tusuna bas
for ircd to leave it untouched. __________________________________________
| |
| UnrealIRCd Compile-Time Config |
| |
| The file "Settings" was either created or rewritten to contain your |
| answers to the above questions. |
| |
|______________________________________|
|______________________________________|
| |
| Now all you have todo is type 'make' and let it compile. When thats |
| done, you will receive other instructions on what todo next. |
| |
|_______________________________________|
|_______________________________________|
| - The UnrealIRCd Team - |
| * Stskeeps stskeeps@unrealircd.com |
| * codemastr codemastr@unrealircd.com |
| * DrBin drbin@unrealircd.com |
|____________________________________|
[mekan@mohikan networks]$ [Unreal3.1.3]

---------------------------------------------------
[mekan@mohikan networks]$ [Unreal3.1.3] make
Building src
make[1]: Entering directory `/home/Deneme/Unreal3.1.2/src'
gcc -I../include -O -g -c agent.c
gcc -I../include -O -g -c aln.c
gcc -I../include -O -g -c badwords.c
gcc -I../include -O -g -c bsd.c
gcc -I../include -O -g -c channel.c
gcc -I../include -O -g -c class.c
gcc -I../include -O -g -c cloak.c
gcc -I../include -O -g -c crule.c
gcc -I../include -O -g -c dbuf.c
gcc -I../include -O -g -c dynconf.c
gcc -I../include -O -g -c fdlist.c
gcc -I../include -O -g -c hash.c
gcc -I../include -O -g -c help.c
gcc -I../include -O -g -c ircd.c
gcc -I../include -O -g -c ircsprintf.c
gcc -I../include -O -g -c list.c
gcc -I../include -O -g -c lusers.c
gcc -I../include -O -g -c match.c
gcc -I../include -O -g -c packet.c
gcc -I../include -O -g -c parse.c
gcc -I../include -O -g -c res.c
gcc -I../include -O -g -c s_auth.c
gcc -I../include -O -g -c s_bsd.c
s_bsd.c:90:18: warning: "INADDRSZ" redefined
../include/nameser.h:105:1: warning: this is the location of the previous definition
s_bsd.c:91:19: warning: "IN6ADDRSZ" redefined
../include/nameser.h:106:1: warning: this is the location of the previous definition
gcc -I../include -O -g -c s_conf.c
gcc -I../include -O -g -c s_debug.c
gcc -I../include -O -g -c s_err.c
gcc -I../include -O -g -c s_extra.c
gcc -I../include -O -g -c s_kline.c
gcc -I../include -O -g -c s_misc.c
gcc -I../include -O -g -c s_numeric.c
gcc -I../include -O -g -c s_serv.c
gcc -I../include -O -g -c s_socks.c
gcc -I../include -O -g -c ssl.c
gcc -I../include -O -g -c s_unreal.c
gcc -I../include -O -g -c s_user.c
gcc -I../include -O -g -c scache.c
gcc -I../include -O -g -c send.c
gcc -I../include -O -g -c support.c
gcc -I../include -O -g -c userload.c
/bin/sh version.c.SH
Extracting src/version.c...
gcc -I../include -O -g -c version.c
gcc -I../include -O -g -c webtv.c
gcc -I../include -O -g -c whowas.c
gcc -I../include -O -g -c zip.c
gcc -I../include -O -g -c -o res_init.o res_init.c
gcc -I../include -O -g -c -o res_comp.o res_comp.c
gcc -I../include -O -g -c -o res_skipname.o res_skipname.c
gcc -I../include -O -g -c -o res_mkquery.o res_mkquery.c
gcc -I../include -O -g -o ircd agent.o aln.o badwords.o bsd.o channel.o class.o cloak.o crule.o dbuf.o dynconf.o fdlist.o
hash.o help.o ircd.o ircsprintf.o list.o lusers.o match.o packet.o parse.o res.o s_auth.o s_bsd.o s_conf.o s_debug.o s_err.o
s_extra.o s_kline.o s_misc.o s_numeric.o s_serv.o s_socks.o ssl.o s_unreal.o s_user.o scache.o send.o support.o userload.o ve
rsion.o webtv.o whowas.o zip.o res_init.o res_comp.o res_skipname.o res_mkquery.o -lcrypt
chmod 711 ircd
gcc -I../include -O -g -DCR_CHKCONF -o chkcrule.o -c crule.c
gcc -I../include -O -g -DCR_CHKCONF -o chkmatch.o -c match.c
gcc -I../include -O -g chkconf.c chkmatch.o chkcrule.o \
-lcrypt -o chkconf
make[1]: Leaving directory `/home/Deneme/Unreal3.1.2/src'
_____________________________
| Compile is now complete. Now you have to go do |
| The load-time configuration - try go read the |
| file "dynconf" using your favourite viewer or |
| editor. The file will contain instructions on how |
| to do the dynamic configuration |
| You might want to see include/config.h to adjust |
| some settings |
| |
| If you really like UnrealIRCd, and would like to |
| make a donation, please read the Donation file in|
| this archive. |
| |
| Thanks for using Unreal IRCd! If you are in need |
| for any kind of help regarding the IRCd please |
| read the Unreal.nfo file. |
|________________________________ |

[mekan@mohikan networks]$ [Unreal3.1.3] make install
Building src
make[1]: Entering directory `/home/Deneme/Unreal3.1.2/src'
make[1]: Nothing to be done for `build'.
make[1]: Leaving directory `/home/Deneme/Unreal3.1.2/src'
__________________________________________________
| Compile is now complete. Now you have to go do |
| The load-time configuration - try go read the |
| file "dynconf" using your favourite viewer or |
| editor. The file will contain instructions on how |
| to do the dynamic configuration |
| You might want to see include/config.h to adjust |
| some settings |
| |
| If you really like UnrealIRCd, and would like to |
| make a donation, please read the Donation file in |
| this archive. |
| |
| Thanks for using Unreal IRCd! If you are in need |
| for any kind of help regarding the IRCd please |
| read the Unreal.nfo file. |
|___________________________________ |
Now install by hand; make install is broken.
[mekan@mohikan networks]$ [Unreal3.1.3]

-----------------------------------------------

IRCD miz Kuruldu, Simdi Tek Yapmamiz Gerek Sey ircd.conf Dosyasi.
BURAYI tıklayarak örnek ircd.confu u alabilirsiniz.


------------------------------------------

Yukaridaki ircd.conf Dosyasinda Trbil.Net Yazan Yerleri Ve ip Adreslerini Degistirmeniz Yeterli.
[mekan@mohikan networks]$ [Unreal3.1.3] pico ircd.conf

Yukaridaki Confu Kendi Accontunuzdaki ircd.conf Içine Pastelledikten Sonra Kaydedip Çikiyorsunuz. Evet Simdi Geriye Bir IRCDnizi Çalistirmak Kaldi.

[mekan@mohikan networks]$ [Unreal3.1.3] ./ircd
_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
v3.1.1-Darkshades+ * Loaded networks/roxnet.network ..
* Loaded networks/unrealircd.conf ..
* Loaded badwords.message.conf (message filter words) ..
* Loaded badwords.channel.conf (channel filter words) ..
* Dynamic configuration initialized .. booting IRCd.
------------------------------------------
|----------------------------------------
| UnrealIRCD successfully loaded.
| Directory: /home/trbil/Unreal3.1.3
| Date: Sun, Aug 5 2001
| Time: 08:36:31 EEST
| Process ID: 13945
|----------------------------------------

Simdi IRCDniz Çalisir Durumda.
 

Son Güncelleme ( 23 August 2004, Monday )

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